A Tabletop Naval Conquest Game

Cannons & Coastlines

2–20 players • 30–90 minutes • Age 12+

Command your fleet across the open sea. Fire real cannons. Capture islands. Plunder treasure. Dominate the waves.

Name vote closed:Cannons & Coastlines won with 77% over B.O.A.T. at 23%.

See It in Action

The reel that kicked this off, playtest footage, and the real printed pieces.

Printed pieces

Queen's Fleet ship with paper sails and gold-tipped flags.
Queen's Fleet ship with sails and flags.
Four ships arranged around a central sandstone island for playtesting.
Island and ship testing.
Queen's Fleet ship being used for movement testing on a glass surface.
Queen's Fleet ship movement testing (glass surface).
A spread of printed rocks, reefs, and islands used for terrain scale testing.
Rocks, reefs, and terrain scale testing.

Playtest footage

How It Plays

No dice, no grid. Physical ships, snap cannons, and an island map built from whatever you've printed.

Move, Fire, or Collect

Each ship takes one action on your turn — push it across the table, fire your cannon, or collect coins from an island you hold.

Actual Cannons

3D-printed snap cannons that fire cannonballs across the table. Aim matters more than dice — getting good wins fights.

Capture Islands

Plant your flag to claim an island. Held islands generate treasure coins and double as gun emplacements.

Spend Your Plunder

Coins buy extras: full sail for speed, repair crews to patch damage, or boarding parties to steal enemy ships.

Full rules, scoring, and diagrams in the rulebook.

Choose Your Fleet

Each faction plays differently. Pick one that fits your style.

Base Game
Queen's Fleet

Queen's Fleet

The Well-Rounded Standard

  • • 3 Ships-of-the-Line
  • • 4 Fittings each
  • • 3 Broadside Slots / Side

Disciplined crews allow 180° pivots. A good pick if you're just learning the game.

Free with Base Game
Faction Card PDF
Base Game
Corsairs

Corsairs

Fast and Fragile Raiders

  • • 4 Sloops
  • • 3 Fittings each
  • • 3 Broadside Slots / Side

Hit-and-run specialists. Faster than the Queen's Fleet. Draw extra coins when boarding or capturing.

Free with Base Game
Faction Card PDF
Coming Soon
Treasure Fleet

Treasure Fleet

Fewer ships, better income. Double coins from held islands.

Coming Soon
Sun Fleet

Sun Fleet

Carved stone ships. Slow, but shrug off the first hit each turn.

Coming Soon
Shadow Fleet

Shadow Fleet

Fragile but relentless. Destroyed ships return from the deep.

Coming Soon
The Industry

The Industry

Forward-only cannons, relentless mechanical propulsion.

Coming Soon
The Islanders

The Islanders

Lightning-fast canoes with rear-firing cannons. Start with one island already held.

For subscribers

The rulebook and initial STL files are available

Subscribe and we'll send you the printable ruleset booklet plus the current STL pack we use at our own playtests. You'll also get a note when a new faction is ready, along with whatever we're learning from sessions along the way.

  • Printable half-letter rulebook booklet
  • Initial STL pack (both fleets, terrain, cannons, coins)
  • Updates as new factions and parts land

Or just grab the digital rulebook (PDF)

Privacy Policy

Or join the playtest Discord

Unfiltered updates and discussion, for playtesters and anyone curious about the bits and bobs before the first version lands. Early-release files get pinned in the channel.

Join the Discord
Discord invite QR

Who's Behind This