A Tabletop Naval Conquest Game

2–20 players • 30–90 minutes • Age 12+
Command your fleet across the open sea. Fire real cannons. Capture islands. Plunder treasure. Dominate the waves.
Name vote closed:Cannons & Coastlines won with 77% over B.O.A.T. at 23%.
See It in Action
The reel that kicked this off, playtest footage, and the real printed pieces.
Printed pieces




Playtest footage
How It Plays
No dice, no grid. Physical ships, snap cannons, and an island map built from whatever you've printed.
Move, Fire, or Collect
Each ship takes one action on your turn — push it across the table, fire your cannon, or collect coins from an island you hold.
Actual Cannons
3D-printed snap cannons that fire cannonballs across the table. Aim matters more than dice — getting good wins fights.
Capture Islands
Plant your flag to claim an island. Held islands generate treasure coins and double as gun emplacements.
Spend Your Plunder
Coins buy extras: full sail for speed, repair crews to patch damage, or boarding parties to steal enemy ships.
Full rules, scoring, and diagrams in the rulebook.
Choose Your Fleet
Each faction plays differently. Pick one that fits your style.

Queen's Fleet
The Well-Rounded Standard
- • 3 Ships-of-the-Line
- • 4 Fittings each
- • 3 Broadside Slots / Side
Disciplined crews allow 180° pivots. A good pick if you're just learning the game.

Corsairs
Fast and Fragile Raiders
- • 4 Sloops
- • 3 Fittings each
- • 3 Broadside Slots / Side
Hit-and-run specialists. Faster than the Queen's Fleet. Draw extra coins when boarding or capturing.

Treasure Fleet
Fewer ships, better income. Double coins from held islands.

Sun Fleet
Carved stone ships. Slow, but shrug off the first hit each turn.

Shadow Fleet
Fragile but relentless. Destroyed ships return from the deep.

The Industry
Forward-only cannons, relentless mechanical propulsion.

The Islanders
Lightning-fast canoes with rear-firing cannons. Start with one island already held.
For subscribers
The rulebook and initial STL files are available
Subscribe and we'll send you the printable ruleset booklet plus the current STL pack we use at our own playtests. You'll also get a note when a new faction is ready, along with whatever we're learning from sessions along the way.
- Printable half-letter rulebook booklet
- Initial STL pack (both fleets, terrain, cannons, coins)
- Updates as new factions and parts land
Or join the playtest Discord
Unfiltered updates and discussion, for playtesters and anyone curious about the bits and bobs before the first version lands. Early-release files get pinned in the channel.
Join the Discord